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Dust 2 tips

Being one of the most balanced maps in Counter-Strike history, conversations about CS2 Dust 2 tips are always relevant. Moreover, the map looked pretty simple to understand in all versions of the popular FPS game, allowing straightforward tactics that can be pretty effective.

However, if you feel that opponents are regularly outplaying you on Dust 2 or you want to surprise them — you've come to the right place. We’ve gathered all the basics, which will help to understand the map better, so even older lions will find useful Counter-Strike 2 Dust tips.

Independent of the side you are playing at, there are two cornerstone Dust 2 tips in CS2: good sniper and Catwalk control. Since Dust 2 is a pretty open map, it is considered a perfect place for snipers, so having a skillful AWPer will significantly help both sides. Also, a polished play at the Catwalk allows fast rotations for either side and hearing all the opposing team’s steps, making it a crucial spot in every round.

Note: This guide won’t include general things like aiming training, economy control, communication specifics, or spawn importance. Also, the grenades that can/should be used for a particular Dust 2 strategy are a matter of dynamics that can be understood only via video guides. For those interested in mastering their grenade throws, check out our guide on the best Dust 2 smokes and other basic utilities for detailed tutorials. The primary grenade placements can be checked on numerous YouTube videos or free stat tracking sites, ready to share free CS2 tips for Dust 2 grenade tactics.

Before diving into the team tactics on CS2 Dust 2, you should better understand the map with detailed plan of the Dust 2 callouts is the first step toward strategies.

Now, let’s dive into a comprehensive guide about strategies, tactics, and tricks that will help to be better on the map, including some Dust 2 tips in the newest CS edition.

HOW TO PLAY AS A TERRORIST TEAM ON DUST 2

Since every round is limited with time for killing all CTs or planting the bomb, the timer always plays against Terrorists. With fast pushes being pretty popular in matchmaking games, even randomly made teams still require some basic tactics to increase their chances of winning on Dust 2.

This means that most of the ideas on how to play Dust 2 in CS2 are based on those two cornerstones, and so should be regarded after understanding the basic T-play tactic. So, let’s review the most typical situations on the Dust 2 map that can occur during the game.

T-Side Default on Dust 2

There are no identical two rounds in Counter-Strike because every duel goes differently. It means that a few rounds can be similar in how they were developing or the main idea behind them, but a lucky shot, missed Smoke, or wrong timing can change a lot.

That is why most professional teams play a default, which means spreading across the map, gathering info, finding some kills, and only then choosing the direction of the main attack. There are diverse ways to play on Dust 2 and which positioning for Terrorists is better, but the core principles are the following:

  1. control the Tunnels;
  2. control the Mid area;
  3. control the Long.
T-Side Default on Dust 2

This doesn’t mean you should actively take those positions in every round, but looking at what’s going on in those locations and avoiding CT pushes there is crucial.

Dust 2 Split A Strategy

If you don’t know how to play on Dust 2 and don’t want to learn tough grenade setups with tricky jumpthrow lineups — split A tactics are what you need. It is one of the most reliable strategies as both Long and Catwalk positions can be taken by Terrorists without extra scarifying and doesn’t require learning special grenades (like it’s needed during B-Site or Mid takes). Most of the utilities, including flashbangs, molotovs, and smokes, can be thrown on the go. Such a tactic is usually called when Ts have at least one good spawn spot for the Long, while the Catwalk is the matter of an X-Box smoke and a few Flashbangs.

Dust 2 Split A Strategy

Terrorists usually ignore Tunnel control and can even leave the Top Mid without checking, especially if a few Ts died during early battles. So, they should expect fast retaking by CTs from all positions: Long, Catwalk (Short), and CT Spawn.

Split B Strategy on Dust 2

As said above, splitting B-Site is a much more complicated task as it requires learning a few Smoke nades to the CT Mid, preferably two grenades for complete vision isolation. Also, players in the Upper Tunnels should have a "free" pass in the Upper Exit to help their teammates coming to B from the Mid.

Split B Strategy on Dust 2

This tactic also involves all the Ts, which means opened opportunities for CT Long and Catwalk players, who should act fast and try to kill a few Ts in the backs.

Best Dust 2 Tactics for Terrorist Eco-Rounds

All the CS2 Dust strategies for T eco-rounds are actually about the Spawns they get. Going the Long makes a little sense even if Spawns are great, as CTs will have a huge shooting advantage on the distance. The same story applies to rushing Mid, as every smart sniper will call for support, which can arrive fast from the Catwalk, CT Spawn, and B-Site.

However, having 2–3 Terrorists closer to the B-Site can be effective for a B rush. CT B-holders can take plenty of damage if Ts don’t forget a Smoke to neutralize traditional Incendiary thrown into the Upper Exit. A couple of Flashes from the Upper Tunnel into the Back Site are also helpful.

Another cheap option, even for the eco-round, can be a Catwalk push, where CTs rarely use more than one player. With a single Smoke to the X-Box and a couple of Flashes, Terrorists can arrive at the Short and even try to plant a bomb if the A-Ramp player lacks enough support.

HOW TO PLAY AS A COUNTER-TERRORIST TEAM ON DUST 2

Knowing the timings, angles, and basic tactics of Terrorists is more than half of the info you need to know about the Dust 2 strategies on the CT side. Now, let's see how you should play against tactics described for the Terrorist team.

Default CT-Side Strategy on Dust 2

As the main goal for CTs is to avoid bomb planting and being killed, they can generally be more passive and still succeed. However, modern game plans in Competitive matchmaking require unexpected press to particular positions and Dust 2 tricks from Counter-Terrorists not to be too tightened on bomb sites.

The default game plan includes at least one player in the following positions:

  1. Long;
  2. B-Site;
  3. Catwalk;
  4. Middle.

The last remaining player can play different roles, ideally being able to quickly help a few positions (on the screen below, the closest player can quickly assist three teammates).

Default CT-Side Strategy on Dust 2

CT Split Defense on Dust 2

The Dust 2 strategy for CTs often relies on the presence of a strong sniper in the team who can cover the Middle. If you don’t have the one, or he simply loses his Mid-duel, you can rely on the split defense. As the B-Site is easier to defend, there can be 2 players, with the remaining three holding the A-Site. In this regard, at least one player from B or A should keep an eye on the Middle.

CT Split Defense on Dust 2

The A-Site combo can be flexible, but without Mid-support from a sniper, a Catwalk player can drop deep to the Goose and hold a preferable shooting angle. With such a disposition and tactics on the Dust 2 map, CTs should be attentive to the Long, as missing the Pit can cause huge problems.

CTs General Rule on A-Site: either the Long or the Catwalk should always be under control, or then it’s better to give up both those positions and drop to the CT Spawn. However, the latter area is the worst for retaking the A-Site and works well only in combination with other players going the Catwalk or Long.

CT Strategy on Dust 2 Eco Rounds

The easiest way to receive some perks from a CT eco-round is to stack the B-Site. There are approximately a dozen covered positions (which is enough for all 5 players) to play a hide-and-shoot game, which can lead to a few kills if Ts don’t expect this move.

CT Strategy on Dust 2 Eco Rounds

However, two conditions should be met:

  1. CTs should throw smoke on the Mid Doors to hide their movement if a T sniper is checking from the Suicide (such smoke can be used for fake purposes as well);
  2. Ts should call for a B-rush and ignore taking other positions, even for information.

Overall, CT eco-rounds should involve extraordinary moves, choosing enough area for a massive gunfight and with a few grenades to increase chances. For instance, your team can decide to push the Top Mid, so you should use some utility. Usually, it’s a Smoke to block vision for a Suicide-standing sniper and 1-2 timing Flashes to blind players on the Palm.

That's it! We explained the basics and showed important Dust 2 tactics and features. Of course, every CS2 match and map assumes sharp aim and logical thinking, which can be polished only if playing regularly and with a desire to improve. Still, all the aspects above can help anybody become a better Dust 2 player without making too many mistakes.

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