- Profilerr
- CS2
- Mga Beterang Manlalaro
- Mga Setting
- Mga setting ni nitr0's
nitr0
🇺🇸Nicholas Cannella 29 taong gulang
Naglalaro ngayon kasama ang NRG
Kilala rin bilang Headshot_Honcho
Settings ni nitr0
Crosshair
cl_crosshairstyle 4;
cl_crosshairsize 1.5;
cl_crosshairthickness 1;
cl_crosshair_t 0;
cl_crosshairdot 0;
cl_crosshairgap -4;
cl_crosshair_drawoutline 0;
cl_crosshairusealpha 0;
cl_crosshaircolor 5;
cl_crosshaircolor_r 255;
cl_crosshaircolor_g 255;
cl_crosshaircolor_b 255;
Nawa'y alalahanin
Ang console ng CS2 ay tumatanggap ng hanggang 255 na karakter. Dahil ang scope kowd as mas mahaba rito, kailangan mong paghati-hatiin sila at ilagat ito sa console nang hiwa-hiwalay. Magagamit mo ang pindutang pangkopya para rito.
Pagkatapos kopyahin ang unang hanay ng mga pinsyon 1/2 at ilagay ito sa console sa CS2, pindutin ang kopya na pindutan 2/2 ulit at ilagay ang pangalawang hanay ng mga pinsyon sa console.
Mga setting ng mouse
- DPI
- 400
- Sensitivity
- 1.8
- eDPI
- 720
- Zoom Sensitivity
- 1.04
- Hz
- 500
- Windows Sensitivity
- 6
- Raw Input
- 1
- Mouse Acceleration
- 1.05
Punto de vista
- FOV
- 68
- Offset X
- 2.5
- Offset Y
- 0
- Offset Z
- -1.5
- Presetpos
- 3
- Shift Left Amt
- 1.5
- Shift Right Amt
- 0.75
- Recoil
- 0
- Righthand
- 1
viewmodel_fov 68; viewmodel_offset_x 2.5; viewmodel_offset_y 0; viewmodel_offset_z -1.5; viewmodel_presetpos 3; cl_viewmodel_shift_left_amt 1.5; cl_viewmodel_shift_right_amt 0.75; viewmodel_recoil 0; cl_righthand 1;
cl_bob
- Lower Amt
- 21
- Amt Lat
- 0.4
- Amt Vert
- 0.25
- Cycle
- 0.98
cl_bob_lower_amt 21; cl_bobamt_lat 0.4; cl_bobamt_vert 0.25; cl_bobcycle 0.98;
Mga setting ng bidyo
- Resolution
- 1680x1050
- Aspect Ratio
- 16:10
- Scaling Mode
- Stretched
- Color Mode
- Computer Monitor
- Brightness
- 130%
- Display Mode
- Fullscreen
- Aspect Ratio with Scaling Mode
- 16:10 Stretched
Karagdagang settings para sa bidyo
- Global Shadow Quality
- High
- Model / Texture Detail
- Medium
- Texture Streaming
- Disabled
- Effect Detail
- High
- Shader Detail
- High
- Boost Player Contrast
- Enabled
- Multicore Rendering
- Enabled
- Multisampling Anti-Aliasing Mode
- None
- FXAA Anti-Aliasing
- Disabled
- Texture Filtering Mode
- Bilinear
- Wait for Vertical Sync
- Disabled
- Motion Blur
- Disabled
- Triple-Monitor Mode
- Disabled
- Use Uber Shaders
- Enabled