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gla1veENCE
gla1ve
🇩🇰

Lukas Rossander 29 taong gulang

  • 0.97
    Ranggo
  • 0.64
    DPR
  • 70.09
    KAST
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    Lakas
  • 71.55
    ADR
  • 0.61
    KPR
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Settings ni gla1ve

Crosshair

Inferno
cl_crosshairstyle 4;
cl_crosshairsize 3;
cl_crosshairthickness 1;
cl_crosshair_t 0;
cl_crosshairdot 0;
cl_crosshairgap -2;
cl_crosshair_drawoutline 0;
cl_crosshairusealpha 0;
cl_crosshaircolor 5;
cl_crosshaircolor_r 0;
cl_crosshaircolor_g 255;
cl_crosshaircolor_b 0;

Nawa'y alalahanin
Ang console ng CS2 ay tumatanggap ng hanggang 255 na karakter. Dahil ang scope kowd as mas mahaba rito, kailangan mong paghati-hatiin sila at ilagat ito sa console nang hiwa-hiwalay. Magagamit mo ang pindutang pangkopya para rito.

Pagkatapos kopyahin ang unang hanay ng mga pinsyon 1/2 at ilagay ito sa console sa CS2, pindutin ang kopya na pindutan 2/2 ulit at ilagay ang pangalawang hanay ng mga pinsyon sa console.

Subukan sa crosshair generator

Mga setting ng mouse

DPI
400
Sensitivity
1.8
eDPI
720
Zoom Sensitivity
0.90
Hz
4000
Windows Sensitivity
6
Raw Input
1
Mouse Acceleration
0

Punto de vista

FOV
68
Offset X
2.5
Offset Y
0
Offset Z
-1.5
Presetpos
3
Shift Left Amt
1.5
Shift Right Amt
0.75
Recoil
1
Righthand
1
viewmodel_fov 68; viewmodel_offset_x 2.5; viewmodel_offset_y 0; viewmodel_offset_z -1.5; viewmodel_presetpos 3; cl_viewmodel_shift_left_amt 1.5; cl_viewmodel_shift_right_amt 0.75; viewmodel_recoil 1; cl_righthand 1; 

cl_bob

Lower Amt
21
Amt Lat
0.33
Amt Vert
0.14
Cycle
0.98
cl_bob_lower_amt 21; cl_bobamt_lat 0.33; cl_bobamt_vert 0.14; cl_bobcycle 0.98; 

Mga Paraan ng Paglunsad

-freq 240 -console -novid -tickrate 128 
I-download ang itinakdang config

Mga setting ng bidyo

Resolution
1280x960
Aspect Ratio
4:3
Scaling Mode
Stretched
Color Mode
Computer Monitor
Brightness
130%
Display Mode
Fullscreen
Aspect Ratio with Scaling Mode
4:3 Stretched

Karagdagang settings para sa bidyo

Global Shadow Quality
Very Low
Model / Texture Detail
Low
Texture Streaming
Disabled
Effect Detail
Low
Shader Detail
Low
Boost Player Contrast
Disabled
Multicore Rendering
Enabled
Multisampling Anti-Aliasing Mode
4x MSAA
FXAA Anti-Aliasing
Disabled
Texture Filtering Mode
Anisotropic 4x
Wait for Vertical Sync
Disabled
Motion Blur
Disabled
Triple-Monitor Mode
Disabled
Use Uber Shaders
Disabled

Settings ng monitor

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