Profilerr
donkSpirit
donk

Danil Kryshkovets 17 taong gulang

  • 1.22
    Ranggo
  • 0.67
    DPR
  • 74.74
    KAST
  • N/A
    Lakas
  • 90.42
    ADR
  • 0.85
    KPR
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Settings ni donk

Crosshair

Inferno
cl_crosshairstyle 4;
cl_crosshairsize 1.5;
cl_crosshairthickness 0.5;
cl_crosshair_t 0;
cl_crosshairdot 0;
cl_crosshairgap -3;
cl_crosshair_drawoutline 0;
cl_crosshairusealpha 0;
cl_crosshaircolor 5;
cl_crosshaircolor_r 255;
cl_crosshaircolor_g 255;
cl_crosshaircolor_b 255;

Nawa'y alalahanin
Ang console ng CS2 ay tumatanggap ng hanggang 255 na karakter. Dahil ang scope kowd as mas mahaba rito, kailangan mong paghati-hatiin sila at ilagat ito sa console nang hiwa-hiwalay. Magagamit mo ang pindutang pangkopya para rito.

Pagkatapos kopyahin ang unang hanay ng mga pinsyon 1/2 at ilagay ito sa console sa CS2, pindutin ang kopya na pindutan 2/2 ulit at ilagay ang pangalawang hanay ng mga pinsyon sa console.

Subukan sa crosshair generator

Mga setting ng mouse

DPI
800
Sensitivity
1.25
eDPI
1000
Zoom Sensitivity
1.00
Hz
1000
Windows Sensitivity
6
Raw Input
1
Mouse Acceleration
0

Punto de vista

FOV
68
Offset X
2.5
Offset Y
0
Offset Z
-1.5
Presetpos
3
Shift Left Amt
1.5
Shift Right Amt
0.75
Recoil
0
Righthand
1
viewmodel_fov 68; viewmodel_offset_x 2.5; viewmodel_offset_y 0; viewmodel_offset_z -1.5; viewmodel_presetpos 3; cl_viewmodel_shift_left_amt 1.5; cl_viewmodel_shift_right_amt 0.75; viewmodel_recoil 0; cl_righthand 1; 

cl_bob

Lower Amt
5
Amt Lat
0.33
Amt Vert
0.14
Cycle
0.98
cl_bob_lower_amt 5; cl_bobamt_lat 0.33; cl_bobamt_vert 0.14; cl_bobcycle 0.98; 

Mga Paraan ng Paglunsad

-tickrate 128 +mat_queue_mode 2 -allow_third_party_software -language english 

Mga setting ng bidyo

Resolution
1280x960
Aspect Ratio
4:3
Scaling Mode
Stretched
Color Mode
Computer Monitor
Brightness
80%
Display Mode
Fullscreen
Aspect Ratio with Scaling Mode
4:3 Stretched

Karagdagang settings para sa bidyo

Global Shadow Quality
Medium
Model / Texture Detail
Low
Texture Streaming
Disabled
Effect Detail
Low
Shader Detail
Low
Boost Player Contrast
Enabled
Multicore Rendering
Enabled
Multisampling Anti-Aliasing Mode
8x MSAA
FXAA Anti-Aliasing
Disabled
Texture Filtering Mode
Bilinear
Wait for Vertical Sync
Disabled
Motion Blur
Disabled
Triple-Monitor Mode
Disabled
Use Uber Shaders
Disabled

Settings ng monitor

Picture Mode
Standard
Brightness
60
Contrast
60
Sharpness
10
Gamma
Gamma 2
Color Temperature
User Define
Red
100
Green
100
Blue
100
AMA
High
DyAc
Premium
Black eQualizer
10
Color Vibrance
15
Low Blue Light
0