Smoke in Dota 2 Guide
Contents

When used properly, Smoke of Deception allows you to catch the enemy team off-guard, secure objectives, and control the map. This guide covers everything you need to know about Dota 2 smoke usage, from basics for new players to advanced tactics for seasoned captains.
What is Smoke of Deceit in Dota 2?
Dota 2 Smoke of Deceit is a cheap (50 gold) consumable item available exclusively at the base shop. When used, it grants invisibility and a movement speed bonus to your hero and nearby allies. This invisibility cannot be unveiled by True Sight, but enemy heroes, towers, and fountains can still detect you if you get too close. Smoke of Deceit is the ultimate tool for surprise ganks, vision denial, and deep map control. Sounds overpowered? Maybe. But only if you use it correctly. Also, there are only 3 charges in the shop that restock roughly every 7 minutes.
How Smoke of Deceit Works
Think of Smoke of Deceit as your ticket to a perfectly timed ambush. Pop it and, poof, you and your team are invisible for 45 seconds and get a 15% speed boost. Note that the allies who were not present during the activation can still get the same buff by moving within 300 units of the smoke user.
Your cover only breaks if you get within 1,025 units of an enemy hero, tower, or fountain, or if you attack. This means you can still cast untargeted spells or blink around without any worries. One notable exception that people keep forgetting about is Shadow Fiend’s Shadowrazes. If you’ve picked the level 25 talent that causes Shadowraze to apply attacks, it will break invisibility when used. Therefore, you can no longer use it to kill creeps on your way to gank.
Enemy wards, Dust, and Gems are all equally useless if you’re using a Smoke. However, powerful ultimates like Chronosphere or Bounty Hunter’s Track will still reveal your position.

When to Use Smoke in Dota 2
When playing with Smokes, timing is everything. Here are a couple of cases for each stage of the game where you might want to use one.
Early Game
Early laning phase, especially around the 5–8 minute mark, is a great time for a quick smoke gank on an overextended mid-laner or overly comfortable safe-lane carry. Humble them, crush their spirit… if your own lane matchups are solid, and you’ve got disables ready, of course. Otherwise, you may need an extra hero or two, especially if the enemy cores are already well-fed.
Rune Control
Sniping Power Runes or contesting jungle stacks is another use case for a Smoke of Deceit. Most enemies arrive there solo or as a duo, making them easy prey if you hit fast and hard.
Mid-Game Map Control
As the game transitions into the mid-phase, smokes become a useful tool for controlling the map. For example, you can use them to rotate between lanes and ambush defenders, grab that crucial Tier 1 or Tier 2 tower, or build some momentum for your team.
Roshan Play
There's also the classic Smoke play around Roshan. Always smoke before sneaking into the pit, whether you're taking the big guy uncontested or using it to bait a teamfight.
Late-Game Teamfights
In the late game, smokes are essential for initiating teamfight — flank high grounds, get superior positioning, and turn the tide with a single perfectly timed 5v5. Nowadays, a match rarely has an obvious winner till the very end, and the humble Dota 2 smoke is a big part of that.
How to Use Smoke of Deceit Effectively
To maximize your chances of success, you should always pop the smoke outside of enemy vision: deep in your jungle, tucked behind a tower, or safely inside your base. We suggest you use chat to organize your Smoke rushes.
Also, make sure your team understands what you’re trying to achieve: are you hunting a specific hero, sneaking Rosh, or clearing enemy wards? Whatever the case, do everything you can to keep everyone on the same page, especially your initiator. If they don’t know when and where to engage, they’ll figure it out on their own, and you might not like the results.
Next, group up properly. A Smoke only applies to heroes within 1,200, so gather tight before you move. Sometimes, it’s smart to leave one teammate managing a lane to mislead the opposing team. As you move out, put your initiator or your fat tanky frontline hero at the head of the pack — they’ll be the one to eat the first contact or kick off the fight.
When your smoke breaks, that’s your cue — an enemy hero is breathing down your neck (unless there’s a tower or a fountain that’s nearby). So act fast: drop a ward, cast a vision spell, or pop Dust if you think there’s an invisible hero lurking around.
The most important thing here is not to wander aimlessly. Every move you make should serve a purpose and take your team closer to achieving your goal.

Best Heroes and Team Compositions for Smoke Plays
Some heroes can get more out of a Dota Smoke than their colleagues. Let’s review some examples.
Big Ultimates & Initiators
These heroes are at their best when they can land devastating AoE ultimates on grouped enemies. Smoke allows them to close the gap without being seen, catching opponents completely off guard.
- Tidehunter;
- Earthshaker;
- Magnus;
- Enigma;
- Sand King.
Burst & Pickoff Heroes
The next category is heroes who can quickly eliminate a lone, unsuspecting target once invisibility breaks.
- Lio
- Lina;
- Shadow Shaman;
- Tiny;
- Phantom Assassin.
Mobile Assassins
These heroes excel at picking off squishy targets thanks to their mobility and gap-closing abilities. Smoke of Deceit lets them approach unnoticed and strike before the enemy can react.
- Batrider;
- Storm Spirit;
- Puck;
- Ember Spirit.
Common Mistakes and How to Avoid Them
Sometimes, becoming a better player is not about learning a new strategy, but getting rid of the old habits that hold you back.
Smoking Under Enemy Vision
- Problem: You pop your Smokes while still in ward range, revealing your plan and losing the element of surprise.
- Fix: Deward or move to an unwarded area before popping a Smoke.
No Clear Plan
- Problem: You smoke with no target or objective in mind, so the team wanders and misses critical timings.
- Fix: Set and communicate a goal before smoking — who to kill or which tower/Roshan you’ll take.
Breaking Too Early
- Problem: Getting within range of towers, fountains, or enemy heroes dispels the smoke and can ruin your entire setup.
- Fix: Stick to safe paths through the jungle, use high ground and trees to avoid vision, and ping out potential dangers before committing.
Incomplete Coverage
- Problem: Some allies are outside the 1,200-radius when smoke activates, so they’re left visible.
- Fix: Do a quick headcount and ping before popping the smoke to make sure everyone is in range. If someone still misses the activation, they can walk within 300 units of the user immediately after activation to get the effect.
No Detection vs. Invisibility
- Problem: Invisible heroes can slip past your smoke gank or ambush you.
- Fix: Always carry Dust or Sentry Wards if the enemy team has invisibility heroes.
Overextension
- Problem: Roaming too far without backup often results in getting picked off under towers or near the enemy fountain. One by one, your entire team gets wiped… we’ve all been there.
- Fix: After a successful gank, take the agreed-upon objective and back off.
Predictable Patterns
- Problem: Repeating the same smoke route and timing makes it easy for the enemy to anticipate your actions.
- Fix: Mix up your smoke paths, strategies, and timings a little bit to stay unpredictable.
Conclusion
Knowing how to smoke in Dota 2 is a crucial skill that gives your team better map control, gank efficiency, and objective play. Using a Smoke grants you invisibility, speed, and stealth against wards, so use it wisely: communicate with your team, think fast, and stay unpredictable. Whether you’re hunting a solo enemy, sneaking into a Roshan pit, or setting up a game-winning teamfight, Dota Smoke of Deceit is your best friend.