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skullzLiquid
skullz
🇧🇷

Felipe Medeiros 22 lat

  • 1.06
    Rating
  • 0.62
    DPR
  • 73.71
    KAST
  • N/A
    Uszkodzenie
  • 74.95
    ADR
  • 0.69
    KPR
Baner

skullz’s ustawienia

Celownik

Inferno
cl_crosshairstyle 4;
cl_crosshairsize 2;
cl_crosshairthickness 1;
cl_crosshair_t 0;
cl_crosshairdot 0;
cl_crosshairgap -3;
cl_crosshair_drawoutline 0;
cl_crosshairusealpha 1;
cl_crosshairalpha 200;
cl_crosshaircolor 1;
Wypróbuj w generatorze celownika

Ustawienia myszy

DPI
800
Sensitivity
0.7
eDPI
560
Zoom Sensitivity
1.00
Hz
1000
Windows Sensitivity
6
Raw Input
1
Mouse Acceleration
0

Viewmodel

FOV
68
Offset X
2.5
Offset Y
0
Offset Z
-1.5
Presetpos
3
Shift Left Amt
0.68
Shift Right Amt
0.75
Recoil
0
Righthand
1
viewmodel_fov 68; viewmodel_offset_x 2.5; viewmodel_offset_y 0; viewmodel_offset_z -1.5; viewmodel_presetpos 3; cl_viewmodel_shift_left_amt 0.68; cl_viewmodel_shift_right_amt 0.75; viewmodel_recoil 0; cl_righthand 1; 

cl_bob

Lower Amt
21
Amt Lat
0.33
Amt Vert
0.14
Cycle
0.98
cl_bob_lower_amt 21; cl_bobamt_lat 0.33; cl_bobamt_vert 0.14; cl_bobcycle 0.98; 

Opcje uruchamiania

-novid -tickrate 128 +cl_interp_ratio 1 -console +fps_max 999 
Pobierz config

Ustawienia wideo

Resolution
1280x960
Aspect Ratio
4:3
Scaling Mode
Stretched
Color Mode
Computer Monitor
Brightness
130%
Display Mode
Fullscreen
Aspect Ratio with Scaling Mode
4:3 Stretched

Ustawienia zaawansowane wideo

Global Shadow Quality
Low
Model / Texture Detail
Low
Texture Streaming
Disabled
Effect Detail
Low
Shader Detail
Low
Boost Player Contrast
Disabled
Multicore Rendering
Enabled
Multisampling Anti-Aliasing Mode
8x MSAA
FXAA Anti-Aliasing
Disabled
Texture Filtering Mode
Anisotropic 4x
Wait for Vertical Sync
Disabled
Motion Blur
Disabled
Triple-Monitor Mode
Disabled
Use Uber Shaders
Enabled

Ustawienia monitora