- Profilerr
- CS2
- Profesionálni Hráči
- Nastavenia
- oSee's nastavenia
oSee’s nastavenia
Zameriavací kríž
cl_crosshairstyle 4;
cl_crosshairsize 1.5;
cl_crosshairthickness 1;
cl_crosshair_t 0;
cl_crosshairdot 0;
cl_crosshairgap -3;
cl_crosshair_drawoutline 0;
cl_crosshairusealpha 0;
cl_crosshaircolor 5;
cl_crosshaircolor_r 0;
cl_crosshaircolor_g 200;
cl_crosshaircolor_b 144;
Upozorňujeme
CS2 konzola akceptuje naraz až 255 znakov. Keďže váš kód je dlhší, musíte ho rozdeliť a zadať do konzoly v niekoľkých samostatných častiach. Tlačidlo kopírovania to urobí za vás.
Po skopírovaní prvej sady príkazov 1/2 a jej zadaní do konzoly CS2 stlačte tlačidlo kopírovania 2/2 znova a zadajte do konzoly druhú sadu príkazov.
Nastavenia myši
- DPI
- 800
- Sensitivity
- 0.85
- eDPI
- 680
- Zoom Sensitivity
- 1.00
- Hz
- 2000
- Windows Sensitivity
- 6
- Raw Input
- 1
- Mouse Acceleration
- 0
Viewmodel
- FOV
- 68
- Offset X
- 2.5
- Offset Y
- 0
- Offset Z
- -1.5
- Presetpos
- 3
- Shift Left Amt
- 1.5
- Shift Right Amt
- 0.75
- Recoil
- 0
- Righthand
- 1
viewmodel_fov 68; viewmodel_offset_x 2.5; viewmodel_offset_y 0; viewmodel_offset_z -1.5; viewmodel_presetpos 3; cl_viewmodel_shift_left_amt 1.5; cl_viewmodel_shift_right_amt 0.75; viewmodel_recoil 0; cl_righthand 1;
cl_bob
- Lower Amt
- 21
- Amt Lat
- 0.33
- Amt Vert
- 0.14
- Cycle
- 0.98
cl_bob_lower_amt 21; cl_bobamt_lat 0.33; cl_bobamt_vert 0.14; cl_bobcycle 0.98;
Možnosti spustenia
-novid -freq 360 -tickrate 128 +cl_interp_ratio 1 +cl_updaterate 128 +fps_max 500
Nastavenia videa
- Resolution
- 1920x1080
- Aspect Ratio
- 16:9
- Scaling Mode
- Native
- Color Mode
- Computer Monitor
- Brightness
- 80%
- Display Mode
- Fullscreen
- Aspect Ratio with Scaling Mode
- 16:9 Native
Rozšírené nastavenia videa
- Global Shadow Quality
- Very Low
- Model / Texture Detail
- Low
- Texture Streaming
- Disabled
- Effect Detail
- Low
- Shader Detail
- Low
- Boost Player Contrast
- Enabled
- Multicore Rendering
- Enabled
- Multisampling Anti-Aliasing Mode
- 2x MSAA
- FXAA Anti-Aliasing
- Disabled
- Texture Filtering Mode
- Bilinear
- Wait for Vertical Sync
- Disabled
- Motion Blur
- Disabled
- Triple-Monitor Mode
- Disabled
- Use Uber Shaders
- Enabled